Borderlands 3 Download PC Game
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Each time you successfully vanquish the boss' increasingly powerful forms, you'll earn Lost Souls that let you spin Vesper's Wheel of Fate, rewarding you with Legendary weapons and gear, as well as unique cosmetics. Completing a story also adds its contents to the pool of possibilities in the Chaos Chamber, the endlessly replayable endgame of Tiny Tina's Wonderlands!
The Epic Games Store has made Borderlands 3 available for free, giving anyone with a capable PC a chance to play the popular first-person shooter. \"Borderlands 3\" will be free to download until 11 a.m. ET on May 26. At that time, Epic says another popular game will become available for free instead.
The game supports crossplay, meaning you can use the Epic Games Store copy to play with friends who already own Borderlands 3 on Xbox or Steam. Players who own Borderlands 3 on PlayStation will eventually have access to crossplay with a future update.
You can get Borderlands 3 for free by logging into the Epic Games Store app or website and then clicking \"Get\" on the game's product listing page. You should already have an account if you've played \"Fortnite,\" but if not you can make one for free.
The free Borderlands 3 deal is a part of the Epic Games Store Mega Sale, which will continue until June 16. Along with making four different hit games available for free during the sale, you'll also get 25% off any game that's $15 or more in the Epic Games Store.
Borderlands 3 is a 2019 action role-playing first-person shooter video game developed by Gearbox Software and published by 2K. It is a sequel to 2012's Borderlands 2, and the fourth entry in the main Borderlands series. Borderlands 3 was released on 13 September 2019 for PlayStation 4, Windows, and Xbox One, and released for macOS on 30 October 2019. A Stadia port was released on 17 December 2019. Versions for the Xbox Series X and Series S and PlayStation 5 including free upgrades for users on the prior console versions were released on 10 and 12 November 2020, respectively.
Upon release, Borderlands 3 received generally favorable reviews with praise directed to its gameplay, though some criticized the lack of innovation, technical issues, and writing. The initial sales of the game were the highest of the Borderlands series: more than five million copies were sold in five days.
Borderlands 3 is a first-person loot shooter. Players, either playing alone or in parties of up to four people, make a character from one of the four classes available, and take on various missions given out by non-playable characters (NPCs) and at bounty boards to gain experience, in-game monetary rewards, and reward items. Players can also gain these items by defeating enemies throughout the game. As the player gains level, they gain skill points to allocate across a skill tree. The game introduces four new playable characters: Amara, a \"Siren\" who summons ethereal fists; Moze, a young \"Gunner\" who rides the mecha Iron Bear; Zane, an \"Operative\" with a variety of gadgets; and FL4K, a robot \"Beastmaster\" who summons creatures to aid in fights. Unlike previous Borderlands games, where each character had only one unique skill that operates on a cooldown, each character in the new game can unlock three unique skills, though only one (or in Zane's case, two) can be equipped at a time, greatly expanding the number of potential character builds a player can make.
Borderlands 3 shares the same core loop with previous games around taking on missions, defeating enemies, and obtaining loot from fallen foes or special chests, most often in the form of procedurally generated weapons to vary in damage, range, ammo capacity, and other special perks, giving the game \"over one billion guns\". Perks can include elemental effects, such as damaging the foes with fire, ice, or electricity, or may possess alternative firing behavior, among other visual differences. In Borderlands 2, some weapons had \"slag\" elemental, which coated the enemy for a short period and made them extremely vulnerable to a subsequent elemental attack from a different element. Slag weapons have been replaced with radiation; the coating and subsequent vulnerability remains the same as slag, but radiation damage will also hurt enemies over time on its own and can potentially spread to other enemies. The in-game manufacture of the guns also plays a larger role in the type of perks a weapon can have. Tediore guns can be thrown when empty and create additional effects, Atlas have tracking bullets to hunt down enemies in cover, and Hyperion can have shields that absorb damage and use that for other purposes such as healing as well as having a reverse recoil mechanic. Other randomly-generated items include class modifiers, grenade modifiers, shield kits and relics. When playing with others, Borderlands 3's loot can be generated on a per-server basis, meaning that players must split the loot, but new to the series, players can also have loot generated on a per-player basis so that each player gains the same loot, scaled for their character level. This option also exists for the enemies seen in-game; by default enemies only scale with the player-character's level that is operating the server, but when enabled, each player sees enemies that match their individual levels.
While the game starts on the planet Pandora, the player early on gains access to a spacecraft, Sanctuary III, which serves as a central hub between missions, and is used to set destinations for new planets where possible Vaults have been identified. While aboard Sanctuary III, players can manage their inventory, recover guns they had left on the field, redo their skill tree, purchase new guns and upgrades, and take on optional missions. Borderlands 3 has integration with Twitch streams; viewers can explore the streamer's inventory and skill tree, and special chests in game will offer the opportunity for viewers to receive the same gun/item that the stream finds via way of a Shift Code they can enter into their own game, scaled appropriately for their character's level.
Gearbox creative director Paul Sage estimated that players will spend about 35 hours through the main quest line along with some side missions. True Vault Hunter Mode, a type of New Game Plus, allows players to replay the campaign after finishing it with their leveled-up character, fighting more difficult enemies for a chance of better loot. The Badass Rank system from Borderlands 2 will be replaced with a Guardian Rank system, which, by finishing smaller challenges throughout the game, allows players to gain buffs that persist across all their characters. Borderlands 3 will include new post-game challenges. \"Circles of Slaughter\" found on various planets have players attempt to fight through difficult waves of enemies for higher quality of loot. While downed players can be revived by teammates, if all player-characters die, the match is over and any potential rewards are lost. \"Proving Grounds\" are a type of raid that must be first discovered by finding hidden markings across the game's worlds. Once discovered, players attempt to defeat all enemies across three areas within 30 minutes to complete the challenge and earn their rewards. A further \"Mayhem Mode\" randomizes several of the game's campaign elements to further increase the challenge to the player.
Several characters from past Borderlands games make a return. Previously playable Vault Hunters Lilith, Claptrap, Zer0, Maya, Brick, and Mordecai appear as NPCs. Aurelia, Sir Hammerlock's sister and one of the playable Vault Hunters in Borderlands: The Pre-Sequel, also appears as a boss. Returning NPCs include gun salesman Marcus Kincaid, explosives expert Tiny Tina (now going by just Tina), entrepreneur Miss Mad Moxxi and her mechanic daughter Ellie, cyborg hunter Sir Alistair Hammerlock, archaeologist Patricia Tannis, weapons manufacturer Mr. Torgue, and isolating Eridium trader Crazy Earl. Rhys Strongfork, one of the two playable protagonists in Tales from the Borderlands, and his best friend Vaughn also appear. Playable Vault Hunters from previous titles, including Timothy Lawrence from The Pre-Sequel and Gaige, Krieg, Axton, and Salvador from Borderlands 2, are featured as NPCs in the game's DLC campaigns and modes.
Borderlands 3 was developed jointly by Gearbox's Texas and Quebec studios. Gearbox had finished Borderlands and its sequel consecutively, leaving the studio somewhat burned out on the franchise. To try to do something different, Gearbox shifted work into Battleborn with the blessing of 2K Games, as a means of refreshing themselves. Battleborn was not a major success, but Gearbox was not disheartened on this. According to art director Scott Kester, while developing Battleborn, they gained several ideas for how to take the next Borderlands game, and many of the team, as soon as Battleborn was complete, started building out these ideas for Borderlands 3.
Gearbox Quebec undertook developing Borderlands 3 as their first assignment, and said that they were doing so without compulsory overtime (\"crunch\"). The game was announced with a trailer at PAX East on 28 March 2019. The trailer received mixed reviews by video game websites, some of which characterized it as too similar in appearance and content to previous entries in the series such as Borderlands 2.
Several voice actors reprised their roles, including Ashly Burch as Tiny Tina, and Chris Hardwick as Vaughn from Tales from the Borderlands. The recasting of other voice actors caused some controversy. Gearbox CEO Randy Pitchford quarreled on Twitter with the voice actors Troy Baker (Rhys) and David Eddings (Claptrap) about the reasons for which both were not retained to voice their former character again. Eddings said that he had been bullied and physically assaulted by his former boss Pitchford. According to Baker, Gearbox had refused to want to dea